Post by Darko on May 30, 2014 15:27:40 GMT
Engineer: Darko
Role: fixes mechanical parts and systems, like data lines, stuck doors or power generators.
File Access: Engineering (dependent on security clearance) Limited General
Name: David Blaine
Age: 27
Gender: Male
Appearance: Standing at 5'10, David Blaine is a lightly muscled, scruffy blonde-haired man with a sturdy build. Usually a miscreantal grin is playing across his lips whether he is making a few 'creative' modifications to a ship's critical systems or watching a holovid thriller. He is caucasian and his facial features could be described as having a welcoming or warm appearance.
Role: Engineer
Background: David Blaine spent his childhood on ships, often investigating all the small hidden places as a child and always wanting to know how things worked. He'd often take things apart, regardless of whether he could reassemble them or if they were critical systems. Over the years he gained considerable experience in engineering, learning first-hand from professionals. He grew up on one of the long-range colony ships - although far smaller, it was not unlike the Styx.
But after a twenty-five year journey, by which time David was entering adulthood, the vessel settled down and was stripped for parts to establish a colony. But David knew his calling was out there, in space, where there was so much left to explore and discover. The great unknown still held the answers to some of the largest and most daunting questions humanity had been asking for thousands of years.
He eventually made his way off-world and back into Alliance territory after high-speed FTL jump points had been established.
He spent many years roaming, from ship to ship, earning his passage by putting his skills to good use. Although, for David, the journey was more important than where he was going. New experiences, new questions, new people, new places. He loved the thrill of it. Now, he has signed on with the Alliance as a civilian crew member. His track record with ships and expertise with tech from a fusion core to a water purifier got him quickly accepted.
Working on a salvage ship hasn't yet proved to be as exciting as David had hoped, however he gets good pay, room to himself on the Big Dog to work as he pleases and he gets to examine all the new (or old, as the case may be) technology they salvage.
Sometimes he has 'liberated' a salvage haul of a few select pieces either for his own interest or to improve the Big Dog's systems. This odd amalgamation of integrated technologies has improved its systems in a number of ways, but after so many modifications, when they get back to dry dock for a ship survey it'll be miraculous if anyone can make heads or tails of what he's done.
The rest of the crew don't always approve of his meddling and "upgrades" as he calls them, but generally they are content to let him carry on seeing as no one else has any clue how to make it work. In fact, the improvements are usually welcomed, albeit dubiously. Sometimes he improves their power transfer efficiency by 3%, other times he makes the coffee machine only dispense his favourite mix.
Still, out in deep space, everyone may as well get along and David is usually likeable, even if sometimes he doesn't know when to shut up. Some even see him as naive, however his technical aptitude cannot be ignored.
As for this latest job, it's the biggest and potentially most interesting one they've ever had. It's the kind of thing David relishes and lives for. Mystery, thrills and adventure. The chance to examine such an ancient ship, the kind of thing children read about in history books, is a rare opportunity. It may be old but some of the technology on vessels like the Styx was seemingly years beyond its time.
Even by modern standards it's impressive. Some parts are even considered venerable classics. Throw in the mystery of it having disappeared centuries ago and seemingly no word from the crew and David couldn't be happier. The rest of the crew may take a more business approach to it, perhaps seeing it as just another job, just another day to get through, but for David it is so much more. It's a dream come true.
Role: fixes mechanical parts and systems, like data lines, stuck doors or power generators.
File Access: Engineering (dependent on security clearance) Limited General
Name: David Blaine
Age: 27
Gender: Male
Appearance: Standing at 5'10, David Blaine is a lightly muscled, scruffy blonde-haired man with a sturdy build. Usually a miscreantal grin is playing across his lips whether he is making a few 'creative' modifications to a ship's critical systems or watching a holovid thriller. He is caucasian and his facial features could be described as having a welcoming or warm appearance.
Role: Engineer
Background: David Blaine spent his childhood on ships, often investigating all the small hidden places as a child and always wanting to know how things worked. He'd often take things apart, regardless of whether he could reassemble them or if they were critical systems. Over the years he gained considerable experience in engineering, learning first-hand from professionals. He grew up on one of the long-range colony ships - although far smaller, it was not unlike the Styx.
But after a twenty-five year journey, by which time David was entering adulthood, the vessel settled down and was stripped for parts to establish a colony. But David knew his calling was out there, in space, where there was so much left to explore and discover. The great unknown still held the answers to some of the largest and most daunting questions humanity had been asking for thousands of years.
He eventually made his way off-world and back into Alliance territory after high-speed FTL jump points had been established.
He spent many years roaming, from ship to ship, earning his passage by putting his skills to good use. Although, for David, the journey was more important than where he was going. New experiences, new questions, new people, new places. He loved the thrill of it. Now, he has signed on with the Alliance as a civilian crew member. His track record with ships and expertise with tech from a fusion core to a water purifier got him quickly accepted.
Working on a salvage ship hasn't yet proved to be as exciting as David had hoped, however he gets good pay, room to himself on the Big Dog to work as he pleases and he gets to examine all the new (or old, as the case may be) technology they salvage.
Sometimes he has 'liberated' a salvage haul of a few select pieces either for his own interest or to improve the Big Dog's systems. This odd amalgamation of integrated technologies has improved its systems in a number of ways, but after so many modifications, when they get back to dry dock for a ship survey it'll be miraculous if anyone can make heads or tails of what he's done.
The rest of the crew don't always approve of his meddling and "upgrades" as he calls them, but generally they are content to let him carry on seeing as no one else has any clue how to make it work. In fact, the improvements are usually welcomed, albeit dubiously. Sometimes he improves their power transfer efficiency by 3%, other times he makes the coffee machine only dispense his favourite mix.
Still, out in deep space, everyone may as well get along and David is usually likeable, even if sometimes he doesn't know when to shut up. Some even see him as naive, however his technical aptitude cannot be ignored.
As for this latest job, it's the biggest and potentially most interesting one they've ever had. It's the kind of thing David relishes and lives for. Mystery, thrills and adventure. The chance to examine such an ancient ship, the kind of thing children read about in history books, is a rare opportunity. It may be old but some of the technology on vessels like the Styx was seemingly years beyond its time.
Even by modern standards it's impressive. Some parts are even considered venerable classics. Throw in the mystery of it having disappeared centuries ago and seemingly no word from the crew and David couldn't be happier. The rest of the crew may take a more business approach to it, perhaps seeing it as just another job, just another day to get through, but for David it is so much more. It's a dream come true.