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Post by Darko on Apr 22, 2014 17:20:40 GMT
Two of you in a game to show them what we're all about and sing our praises and so forth should be enough, so I say go for it you two. Also, for actual recruitment, I highly suggest doing it via PM. The Dakka mods seem iffy about outright advertising a site publicly.
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Post by admiral9 on Apr 22, 2014 17:22:50 GMT
Is darko even allowed on dakka?
Also if you need someone to help out with the RP i can join in if you want.
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Post by AegisFate on Apr 22, 2014 17:34:41 GMT
I've been thinking, and we might also be suffering a lack of activity since the fated boycott of yesteryear. When that happened, we took a dive in numbers and enthusiasm, which lead to the summer of flop. We started gaining momentum again and some semblance of rising from the grave, but once again, we got hit with a hammer, this one of the site losing everything. It really removed what we built up and its left our site as rather empty, with our modern one having a momentum issue. That and we're pretty empty for prospective new members.
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Post by Darko on Apr 22, 2014 18:04:23 GMT
Is darko even allowed on dakka? Also if you need someone to help out with the RP i can join in if you want. 3-4 years ago I was getting banned for weeks at a time, but I never got permanently banned so yes, yes I am. And once I have posted up the first draft of the system you can help out. Let's not just focus on dakka stuff guys, Cas and Coolyo are on it now. There's plenty to be done here too, if anything that's where the bulk of the effort needs to be made.
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Post by admiral9 on Apr 22, 2014 19:08:54 GMT
Creepy smiley face And sure I'll make you a boobed sorcerer in no time.
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Post by halonachos on Apr 22, 2014 21:00:09 GMT
We could do a nice two pronged effort for this. Launch an RP on Dakka and on Darkstorm at the same time, but we'd need incredibly dedicated players who have a lot of time to spare. If we start an RP on here now and it dies out before the launch of the Dakka RP then we look like an inactive community, if we launch both at relatively the same time then we look active and fresh even if it's only for aesthetic purposes.
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Post by Darko on Apr 22, 2014 21:09:47 GMT
Regardless of efforts made on Dakka I intend to keep running games of my own as well as encouraging others to do the same or at least join some games. None need be launched here for the sake of the efforts to invite new people to our site, but for our own fun and pleasure - that's the whole point after all. I've got my Raven Guard game running as well as at least three or four in the planning section for people to show interest in, any of which I will happily run provided they get enough interest. Of course there's also nothing stopping other people from running games, be they 'full' or just play pen games (highly underused so far I think, yet they're exactly the style dakka games were run in the old days). Even on the lowest days we have at least 20 people logging on here and that's more than enough to support two or three games if everyone gets involved. So let's have some fun everyone, get a few games running strong and not put on any kind of show for aesthetics or to convince people to join, but just because we want to plain and simple.
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Post by admiral9 on Apr 22, 2014 21:51:04 GMT
We could do a nice two pronged effort for this. Launch an RP on Dakka and on Darkstorm at the same time, but we'd need incredibly dedicated players who have a lot of time to spare. If we start an RP on here now and it dies out before the launch of the Dakka RP then we look like an inactive community, if we launch both at relatively the same time then we look active and fresh even if it's only for aesthetic purposes. I can keep up a 1 post per 1 or 2 day cycle if i must technically its only 3 weeks until the royal smackdown and im done anyways.
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Post by halonachos on Apr 22, 2014 23:27:50 GMT
Regardless of efforts made on Dakka I intend to keep running games of my own as well as encouraging others to do the same or at least join some games. None need be launched here for the sake of the efforts to invite new people to our site, but for our own fun and pleasure - that's the whole point after all. I've got my Raven Guard game running as well as at least three or four in the planning section for people to show interest in, any of which I will happily run provided they get enough interest. Of course there's also nothing stopping other people from running games, be they 'full' or just play pen games (highly underused so far I think, yet they're exactly the style dakka games were run in the old days). Even on the lowest days we have at least 20 people logging on here and that's more than enough to support two or three games if everyone gets involved. So let's have some fun everyone, get a few games running strong and not put on any kind of show for aesthetics or to convince people to join, but just because we want to plain and simple. Yeah, but that hasn't quite been working you see. Especially with the GM intensive games, oh my lord how fast those tend to become anemic and die incredibly quickly. That's another huge issue I see with some of the games on here, lack of GM participation in these games. If a GM doesn't have the time to devote to a game then they shouldn't run one unless they intend to make it as player based as possible. Look at Blood Moon, besides a few major events the majority of the game was based around player interaction and it worked pretty darn well. That also goes double with the players themselves, y'all need to start conversatin' more with each other in order to keep a game running. I know that at some point you run out of steam in a conversation when a game is first starting but afterwards it gets a lot easier. In short; we need GMs who can stay as active as the game needs and we need players who are willing to talk to each other. Maybe we could get rid of PM chats in order to boost activity in a thread. Yes it gets cluttered, but it gets the conversations out in public so we know who's holding what up in terms of the conversation. It also gives players a good chance to intervene in a failed conversation as necessary. If Fred and Steve are writing a conversation via PM and Steve stops writing then Fred is stuck and no one else knows. If Fred and Steve are writing a conversation in the thread and Steve stops writing then Fionna can have her character talk to Fred's character and save the entire game from stagnation.
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Post by Darko on Apr 23, 2014 0:51:24 GMT
You raise good points, many of which I've thought on for a long time already and indeed agree with.
OOC discussion is actually what keeps games alive. What is undoubtedly my most successful game of all time - Deathwatch - had 80 or so IC pages. But it was only ao long because out of character it had well over 400 pages of OOC, and in total woth the half dozen different threads across the site where a lot of people got involved to help bring the game to life. The spirit of the group, the banter and the jokes and the long discussions about every little detail and how best to act was what kept it alive. For a very long time I've wished to see such interaction and life return to the site.
As for the GM part of it I have limitless time and do vary between highly player driven games and GM involved games. Of course I can't run every game ever so right you are that players need to dedicate themselves to their games more, and GMs too.
I might well have to think of some kind of reward for the first game that finishes completely on here.. Bit of an incentive. As for what that could be I have no idea.
Anyway keep on discussing everyone, we can only overcome this as a community together.
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