Post by Lord Harrab on Oct 10, 2014 13:05:20 GMT
RP discussion, plan forming and future info will be in here.
On that note
The Party
Age: 36
Gender: Male
Appearance: Petor stands 6'8 and has the distinctively swarthy skin of a Corinthian human. His face bears the harsh lines and scars of decades of constant warfare against human and inhuman opponents. Thick muscles cord his entire body, the result of a life spent training and swinging a greatsword. Dark eyes glitter beneath a constantly furrowed brow and his black hair has been shaved down to stubble.
Race: Human
Class: Warrior
Bio: Petor was born in the western human nation of Corinth. His father was a soldier and his mother was a camp follower, thus he was raised amongst warriors. From the moment he could hold a sword he was trained in the ways of war, as a man who could not pull his weight in battle was not welcome amongst the warlike Corinthians. He excelled in training and participated in his first battle at the age of 15 against raiders from the enemy kingdom of Westrun. During the battle he was noted by his commander, Sir Tycho Merrick, for skill and ferocity and taken in to be the knight’s personal guard.
Petor earned his nickname “Bulwark” four years later during the Battle of Fort Jarum when Westrunian soldiers breached the fort’s supposedly impregnable walls. Sir Tycho and Petor rushed to the breach but the knight was struck down by an enemy champion. Flying into a berserk rage, Petor slew the enemy champion and held the narrow breach for six hours against everything the Westrunians could throw at him. As dawn broke so too did the enemy’s morale in the face of Petor’s insane tenacity. Only once they had fled the field and Sir Tycho’s wounded body had been recovered did Petor allow himself the luxury of collapsing.
As the war against Westrun dragged on, Petor and Sir Tycho continued to distinguish themselves until the coming of the Overlord of Grise and his demonic forces. Corinth and Westrun banded together out of necessity, but in the face of such overwhelming power defeat was inevitable. After many months of battle Corinth finally fell and the knight and his guard were shipped off in chains. But along the way they were separated and Petor has vowed not to rest until he has found or avenged his master.
Age: 64 years old
Gender: Female
Race: Draenai
Class: Battle mage
Bio:
Born in a family of mages Istia was raised to be another one in the great line of proud mages, she had spent most of her life training her magical powers but instead of following in the rest of her families footsteps and protecting the village she decided the world needed her and she set off, with a mace as her weapon and great knowledge in her mind she traveled the world fighting for justice and saving those in need.
Istia had been travelling for over 14 years and had learned how to fend for herself, she had fought in a great number of engagements small or large, occasionally teaming up with other travelers to defeat a greater evil, for all these years she had never been bested in combat by an enemy and so considered herself a great warrior growing prideful and rash, it was then during another battle she was fighting in that she was bested. A necromancer bested her in combat using the dark arts and subdued her, she remembers very little of what happened afterwards except for that she woke up in a prison, in harsh conditions where staying alive was a challenge all on its own, biding for the time of her great escape.
Appearance:
Age: 54
Gender: Male
Appearance: 5'8, grey hair, long beard, lanky build.
Race: Human
Class: Cleric/Mage
Bio: A quiet and unassuming man, few would believe the stories Gareth could tell, if he cared enough to tell them. Gareth has spent most of his life wandering from place to place selling his magical talents to whoever had the coin, kings and warlords, knights and raiders, good or bad, he didn't care. Now an old man Gareth is haunted by the life he has led, images from his past haunt his sleep, faces, bodies, Man and Elf, Dwarf and Draenai, dead and dying. He has spent his most recent years studying the healing arts, using his powers to save the sick and injured, trying to atone for what he has done.
Grise's conquest eventually brought his warriors to a peaceful village near a healing altar, determined to save the people of the village Gareth and several priests threw themselves at the Warlords raiding parties delaying them for as long as they could. Now incarcerated Gareth has done what he can for the sick and wounded held in the dungeon, but he knows the only way to save them will be to break free.
Age:21
Gender:female
Race: human
Class: thief
Bio: Born in a poor travelling gypsy family was Felan raised to become a thief. Of course her parents were no thieves and the elder also weren’t. Only the children were learned how to do lockpicking and get inside houses, she also learnt how to pickpocket. She grew up travelling around through the country together with her whole family, she picked locks together with her cousins and the other children of the caravans. While the children did the thieving, the older gypsies danced and entertained townspeople and earned much money.
At the age of 16 she went her own way, not that she wasn’t happy with her family. She really loved them, but she felt like it was time for her to live her own life. So she went to a somewhat bigger town. Not knowing what to do and feeling a little lost without her family she started thieving again.
A few years later after she started to travel around again, she came in touch with an army. A rebellious army against the overlord. She became a scout for the army. She saw many battles and also killed many people. Normally the rebellious army would win a battle against a normal patrol of the overlord. But this time they didn’t. Felan was knocked out and woke up in a prison cell with a really strong lock. The last thing she heard before everything went black were the screams of her comrades.
appearance: Felan’s 5’1 tall, athletic build. She has shoulder length dark brown (almost black) hair, greenish-yellow eyes.
Age: Hundreds of years
Gender: Male
Appearance:
Race: Wood Elf
Class: Ranger
Bio: Bel'aven, or just Bel as those close to him call him, is a scion of the Wood Elf realm of the great western forests; a region known as "The sea of Trees" to those nations bordering it. Little is known of the beings known as the E'lumia who inhabit the darkness under the canopies as they are traditionally a seclusive people. In fact, one of the only times in recorded memory that any outsiders had seen many wood elves in one place was upon the ascent of Overlord of Grise.
Bel was one of the "rangers" of the realm of trees; one of his people's many guardians whose duties were to protect the forests from outside harm whether that included turning away curious folk from the border or hunting especially dangerous beasts known to be bred within the confines of the dark forest from time to time. Among his fellow guardians Bel was of import as one of their officers; a title afforded to him from his status as the eldest son of his clan's chieftain. Before the rise of the Overlord Bel led his band of Guardians in many notable ventures but never was he allowed to leave the confines of his native forests even though he often stared beyond the borders at the treeless land around them and yearned to wander at times. This all changed as the Overlord became more powerful. The Wood Elves with their arcane magicks were some of the first ones to foresee his coming but, to the fury of Bel and those of like mind, his people's rulers decided that the best thing to do was to sit and wait, allowing the storm to pass over them while the nations around them suffered from war.
To Bel'aven this was unacceptable. Soon, in defiance of his orders, he led a company of his fellow guardians out beyond the borders of his home and started his own personal war against the dark forces of the Overlord. Soon enough, however, he was forced to return to the wooded realm as not even under its secluded canopy did his people have shelter from the coming darkness. He expected to be imprisoned for his treason but instead his superiors saw the wisdom of his outlook and he was made one of the king's own bodyguards as the realm went to war for its own existence. Despite the valiance of the elves against their attackers, the king and his family were eventually killed though not before Bel had earned the name "Wolfsbane" for his vanquishing of many of the overlord's invading demon wolves. Bel was captured, like many of his people were, and forced to march to his new prison home where he silently stewed in the darkness of his cell, biding his time until he would unleash his people's vengeance upon his captors for keeping him alive.
Prison Guards:
Equipment: Full Plate (note: helmet is enchanted). Long Sword, Dagger.
Traits: Gang up. ( Like to focus down a single target) Brutal (will focus on the weakest party members) Taunt
On that note
The Party
Name: Petor “Bulwark” Kasabian
Age: 36
Gender: Male
Appearance: Petor stands 6'8 and has the distinctively swarthy skin of a Corinthian human. His face bears the harsh lines and scars of decades of constant warfare against human and inhuman opponents. Thick muscles cord his entire body, the result of a life spent training and swinging a greatsword. Dark eyes glitter beneath a constantly furrowed brow and his black hair has been shaved down to stubble.
Race: Human
Class: Warrior
Bio: Petor was born in the western human nation of Corinth. His father was a soldier and his mother was a camp follower, thus he was raised amongst warriors. From the moment he could hold a sword he was trained in the ways of war, as a man who could not pull his weight in battle was not welcome amongst the warlike Corinthians. He excelled in training and participated in his first battle at the age of 15 against raiders from the enemy kingdom of Westrun. During the battle he was noted by his commander, Sir Tycho Merrick, for skill and ferocity and taken in to be the knight’s personal guard.
Petor earned his nickname “Bulwark” four years later during the Battle of Fort Jarum when Westrunian soldiers breached the fort’s supposedly impregnable walls. Sir Tycho and Petor rushed to the breach but the knight was struck down by an enemy champion. Flying into a berserk rage, Petor slew the enemy champion and held the narrow breach for six hours against everything the Westrunians could throw at him. As dawn broke so too did the enemy’s morale in the face of Petor’s insane tenacity. Only once they had fled the field and Sir Tycho’s wounded body had been recovered did Petor allow himself the luxury of collapsing.
As the war against Westrun dragged on, Petor and Sir Tycho continued to distinguish themselves until the coming of the Overlord of Grise and his demonic forces. Corinth and Westrun banded together out of necessity, but in the face of such overwhelming power defeat was inevitable. After many months of battle Corinth finally fell and the knight and his guard were shipped off in chains. But along the way they were separated and Petor has vowed not to rest until he has found or avenged his master.
Name: Istia Avasa
Age: 64 years old
Gender: Female
Race: Draenai
Class: Battle mage
Bio:
Born in a family of mages Istia was raised to be another one in the great line of proud mages, she had spent most of her life training her magical powers but instead of following in the rest of her families footsteps and protecting the village she decided the world needed her and she set off, with a mace as her weapon and great knowledge in her mind she traveled the world fighting for justice and saving those in need.
Istia had been travelling for over 14 years and had learned how to fend for herself, she had fought in a great number of engagements small or large, occasionally teaming up with other travelers to defeat a greater evil, for all these years she had never been bested in combat by an enemy and so considered herself a great warrior growing prideful and rash, it was then during another battle she was fighting in that she was bested. A necromancer bested her in combat using the dark arts and subdued her, she remembers very little of what happened afterwards except for that she woke up in a prison, in harsh conditions where staying alive was a challenge all on its own, biding for the time of her great escape.
Appearance:
Sept 29, 2014 3:18:33 GMT @cashdash said:
Name: Gareth SwadAge: 54
Gender: Male
Appearance: 5'8, grey hair, long beard, lanky build.
Race: Human
Class: Cleric/Mage
Bio: A quiet and unassuming man, few would believe the stories Gareth could tell, if he cared enough to tell them. Gareth has spent most of his life wandering from place to place selling his magical talents to whoever had the coin, kings and warlords, knights and raiders, good or bad, he didn't care. Now an old man Gareth is haunted by the life he has led, images from his past haunt his sleep, faces, bodies, Man and Elf, Dwarf and Draenai, dead and dying. He has spent his most recent years studying the healing arts, using his powers to save the sick and injured, trying to atone for what he has done.
Grise's conquest eventually brought his warriors to a peaceful village near a healing altar, determined to save the people of the village Gareth and several priests threw themselves at the Warlords raiding parties delaying them for as long as they could. Now incarcerated Gareth has done what he can for the sick and wounded held in the dungeon, but he knows the only way to save them will be to break free.
Name:Felan (Her name means small wolf, she doesn’t like the fact that it’s officially a boy’s name)
Age:21
Gender:female
Race: human
Class: thief
Bio: Born in a poor travelling gypsy family was Felan raised to become a thief. Of course her parents were no thieves and the elder also weren’t. Only the children were learned how to do lockpicking and get inside houses, she also learnt how to pickpocket. She grew up travelling around through the country together with her whole family, she picked locks together with her cousins and the other children of the caravans. While the children did the thieving, the older gypsies danced and entertained townspeople and earned much money.
At the age of 16 she went her own way, not that she wasn’t happy with her family. She really loved them, but she felt like it was time for her to live her own life. So she went to a somewhat bigger town. Not knowing what to do and feeling a little lost without her family she started thieving again.
A few years later after she started to travel around again, she came in touch with an army. A rebellious army against the overlord. She became a scout for the army. She saw many battles and also killed many people. Normally the rebellious army would win a battle against a normal patrol of the overlord. But this time they didn’t. Felan was knocked out and woke up in a prison cell with a really strong lock. The last thing she heard before everything went black were the screams of her comrades.
appearance: Felan’s 5’1 tall, athletic build. She has shoulder length dark brown (almost black) hair, greenish-yellow eyes.
Name: Bel'aven "Wolfsbane"
Age: Hundreds of years
Gender: Male
Appearance:
Race: Wood Elf
Class: Ranger
Bio: Bel'aven, or just Bel as those close to him call him, is a scion of the Wood Elf realm of the great western forests; a region known as "The sea of Trees" to those nations bordering it. Little is known of the beings known as the E'lumia who inhabit the darkness under the canopies as they are traditionally a seclusive people. In fact, one of the only times in recorded memory that any outsiders had seen many wood elves in one place was upon the ascent of Overlord of Grise.
Bel was one of the "rangers" of the realm of trees; one of his people's many guardians whose duties were to protect the forests from outside harm whether that included turning away curious folk from the border or hunting especially dangerous beasts known to be bred within the confines of the dark forest from time to time. Among his fellow guardians Bel was of import as one of their officers; a title afforded to him from his status as the eldest son of his clan's chieftain. Before the rise of the Overlord Bel led his band of Guardians in many notable ventures but never was he allowed to leave the confines of his native forests even though he often stared beyond the borders at the treeless land around them and yearned to wander at times. This all changed as the Overlord became more powerful. The Wood Elves with their arcane magicks were some of the first ones to foresee his coming but, to the fury of Bel and those of like mind, his people's rulers decided that the best thing to do was to sit and wait, allowing the storm to pass over them while the nations around them suffered from war.
To Bel'aven this was unacceptable. Soon, in defiance of his orders, he led a company of his fellow guardians out beyond the borders of his home and started his own personal war against the dark forces of the Overlord. Soon enough, however, he was forced to return to the wooded realm as not even under its secluded canopy did his people have shelter from the coming darkness. He expected to be imprisoned for his treason but instead his superiors saw the wisdom of his outlook and he was made one of the king's own bodyguards as the realm went to war for its own existence. Despite the valiance of the elves against their attackers, the king and his family were eventually killed though not before Bel had earned the name "Wolfsbane" for his vanquishing of many of the overlord's invading demon wolves. Bel was captured, like many of his people were, and forced to march to his new prison home where he silently stewed in the darkness of his cell, biding his time until he would unleash his people's vengeance upon his captors for keeping him alive.
Prison Guards:
Equipment: Full Plate (note: helmet is enchanted). Long Sword, Dagger.
Traits: Gang up. ( Like to focus down a single target) Brutal (will focus on the weakest party members) Taunt